Gamification in Research: Engaging Participants and Collecting Data in 2024

Gamification in Research: Engaging Participants and Collecting Data in 2024

Albert Einstein once said, “Strive not to be a success, but rather to be of value.” This quote is key to our look at gamification in research. Today, making research engaging and collecting data is crucial. We’re using game-like elements to keep participants interested and get better data. This shift is vital as old ways often struggle to keep people involved and gather detailed data.…